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Basic 2d Fluidsolver in vex

SPH, or Smoothed Particle Hydrodynamics, is a computational method used to simulate the behavior of fluids (like water) and gases. Just like FLIP and Vellum Fluid it is based on particles. In this blog i'll walk you through a simple 2d implementation in vex.

Houdini Vex Fragments

Collection of some usefull Houdini Vex Fragments / Tipps and trick I wanted to share

Why do i need a Blog?

No i don't need one! But I still made this website