Hi! I'm Jakob, I like to make pretty pictures, mostly using computers
I'm a 3D / technical artist focusing mostly on Houdini. I like exploring all sorts of algorithms, programming languages and experiment with different software.
Take a look at my Instagram for my latest stuff
Blog ↘

Kubelka-Munk Color Mixing in VEX
Learn how to implement the Kubelka-Munk Colormixing Algorithm to produce nice looking, more realistic colors in your fluid simulations!

Basic 2d Fluidsolver in vex
SPH, or Smoothed Particle Hydrodynamics, is a computational method used to simulate the behavior of fluids (like water) and gases. Just like FLIP and Vellum Fluid it is based on particles...

Houdini Code Snippets
Collection of some usefull Houdini Vex Fragments / Tipps and trick I wanted to share

Why do i need a Blog?
No i don't need one! But I still made this website